Not Quite Ready for Prime Time
Submitted by Keith Senkowski on Mon, 2009-09-21 08:36
I love maps. I have always loved maps, and I think I love them more as I have gotten older. There is just something about maps that trigger the imagination. I remember looking at maps for hours, imagining what places were like, memorizing coastlines and rivers...
When I was in junior high I created a scale three dimensional map of Africa for social studies out of wood, wood putty and I don't know what else. As I have gotten older, my love of map making has never ceased. It is the first thing I look at when I get a book (like my recent acquisition covering the Anglo-Saxon Heptarchy) is the map. The first thing I do when working on a game is create a map. Conspiracy of Shadows: Dirty Hands was no exception.
When I first decided I was going to rewrite the game to reflect my tastes and how I play it, it started with a map. It was a rough thing that looked vaguely like Europe, which is what I wanted. I later broke it into quadrants, detailed those quadrants, inked and colored them. On Friday I began the last phase of the map creation process, making it usable.
Over the next several weeks or maybe even months I will slowly be finishing this sucker. For now it just zooms down one level with no detail. The next phase, which going to be a bitch, it to detail out that first level of content. Following that will be the second layer of content, followed by detailing of that content. After that, who knows.
You can check out the development map here.







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